License: Free
Price: Free
Description
Mobile GamerTag was started because Microsoft is not initiating to build any kind of application to support one of its products (xbox 360) on their own platform "Windows Mobile/Windows Phone". That’s where, x360me moved.
This project is a small program that shows you the GamerCard of any xbox 360 GamerTag on your Windows Mobile/Windows Phone.
Project History:
The project started by getting the GamerCard from Microsoft website by using their “Share your GamerCard” link. Afterwards the project was restarted to use Duncan Mackenzie’s webservice. Using Duncan’s webservice allowed more information to be fetched from Microsoft servers, but unfortunately, its very slow.
Later on, the community asked for some additional features, mainly, the ability to add favorites/friends and of course, we listened and delivered.
Due to the slow response of Duncan’s webservice, we used it only for the main tab. Leaving the friends tab to fetch data directly from Microsoft servers.
Requirements:
Windows Mobile Pocket PC 5 , 6 , 6.1 or higher
.NET Compact Framework 3.5
Screens: QVGA, VGA, WVGA
Mirror 1
Price: Free
Description
Mobile GamerTag was started because Microsoft is not initiating to build any kind of application to support one of its products (xbox 360) on their own platform "Windows Mobile/Windows Phone". That’s where, x360me moved.
This project is a small program that shows you the GamerCard of any xbox 360 GamerTag on your Windows Mobile/Windows Phone.
Project History:
The project started by getting the GamerCard from Microsoft website by using their “Share your GamerCard” link. Afterwards the project was restarted to use Duncan Mackenzie’s webservice. Using Duncan’s webservice allowed more information to be fetched from Microsoft servers, but unfortunately, its very slow.
Later on, the community asked for some additional features, mainly, the ability to add favorites/friends and of course, we listened and delivered.
Due to the slow response of Duncan’s webservice, we used it only for the main tab. Leaving the friends tab to fetch data directly from Microsoft servers.
Requirements:
Windows Mobile Pocket PC 5 , 6 , 6.1 or higher
.NET Compact Framework 3.5
Screens: QVGA, VGA, WVGA
Mirror 1